
I had been meaning to review this, and the other two Nemesis sequels, for sometime now, but one Albert Pyun movie or another always trumped it. The other thing it doesn't have in its favor is other Hall of Famers, which will immediately cause it to drop in priority. Then there was its lack of availability, but that was solved when I came across it recently.
Nemesis 2 starts in the year 2077, where the cyborgs have taken over and are enslaving the remaining humans. Some have rebelled, and a scientist has created a genetically superior human that can combat the cyborgs. As an infant, the cyborgs hunt her down, so her mom takes her into the past, the year 1980 to be precise, in war torn east Africa, where she's raised by local tribesmen after her mother dies. Back in the future, the cyborgs send Nebula, a Predator like tracker, to capture this superior human, and he meets up with the girl after she's grown into a buff young woman, and the two go toe to toe.

So, this is something of a bait-and-switch, because the opening of the film has these great models and paintings of a future LA ruled by cyborgs, and it all looked awesome, and something I could really sink my teeth into. Then we're sent back to 1980 east Africa, in the desert, and all that futuristic coolness is gone. I get that it was probably more cost-effective to shoot in the Arizona desert than in elaborate futuristic sets, but it was still a disappointment when we were transported away from all that. As far as the rest of the film goes, it's mix of Star Wars, Predator, and Pyun's own Cyborg. It's very low-budget, so if you don't have a stomach for things written off as "cheesy", you'll be in trouble here. For me, it was a fun ride, but territory that was well-worn-- not at all like the inspired Sci-Fi Western Nemesis was.
We aren't even halfway through Albert Pyun's filmography-- though I have a feeling there are some of those ones from the past he'd rather we don't do. Maybe Nemesis 2 was one of those ones, I don't know. I think some of the last reviews I've done of his films, I've been of the opinion that I got what he was trying to do, but it didn't exactly work for me, because of A,B, and C. That's not the case here. I think the main issue with this one was probably the budget, because the idea wasn't a bad one. Maybe Nebula was too derivative of the Predator, or the setting was too much like Tatooine and the rebels too much like Sandpeople, but overall, I liked it as an out-of-the box sequel to Nemesis. The budgetary issues relegate it to that MST3K area, but if you dig bad action, there were plenty of explosions and gunfights.

What this lacked that made Nemesis such a classic though, was that cool mix of genres. While this had elements that felt more derivative than re-imaginings, it's predecessor was really about bending conventions and blending things we hadn't really seen until that point. It felt like a futuristic Western, and with the enormous cast he had, he was able to sell that atmosphere even more. I guess this movie was trying to do the same, by looking at a civil war in east Africa as a brutal, modern Wild West, but with the low budget and relatively unknown cast, it felt more inhibited and less inspired.
The heroine was played by female bodybuilder Sue Price. She was excellent, and more than a bodybuilder, she was really athletic too. According to her imdb bio, the only three films she did were these three Nemesis sequels. I guess I can see that, because it really takes an outside-the-box film maker like Pyun to defy conventions and cast someone like her. It's like a given that a female tough chick would still have to be thin and feminine and less believable in her asskicking than in a skintight outfit. Here, though, we have one that's well-built and naturally athletic. The whole thing worked for me, but I think for most people, it would be a hard image to consume-- women are supposed to look one way, and men are supposed to look another.

I mentioned above that I loved the models they used for the futuristic LA. Probably today those would've been done with computers, and I have to imagine with the kinds of shooting restrictions Pyun is frequently faced with, rendering those cities in CGIs would probably be preferable, and had he had that option in 1995, he would have gone for it. I understand that, but I think we lose something in these computer generated graphics. I like a city like the one in Metropolis, I like it when directors use something other than a computer to make things in their films life-like. I get that the computer can get things done faster and easier, and in some cases cheaper; and I get that sometimes more can be done with computers; but there's something more imaginative, yet more real, about making us believe a city is real without letting a computer do all the work.
In the final analysis, you have to ask yourself: do I like low-budget actioners? Do I like crazy plots that go from 2077 Cyborg LA to 1980 east Africa? Do I like explosions and gunfights, all in a self-contained desert location? What do I think of a derivative Predator villain? For me, I look at these questions and I'm like "fire it up, deepcheeks", but that's just me. Also, this is hard to get at, so I wouldn't go too far out of your way, but if you see it in a used VHS or DVD bin, why not go for it.
For more info: http://www.imdb.com/title/tt0113948/